Demoknights

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Demoknights

Postby T.test on Sat Dec 03, 2011 6:01 pm

They're pretty much the tenth class now, having better melee weapons than any other class and deadly shield charges. And yet I can't use that loadout effectively. I need to learn to judge distances better.

Also, I just realized how silly the Chargin Targe is. There was one time I was fighting a Demoknight as a Pyro. I fired a Flare Gun shot while he's ignited, and the crit dealt...45 damage. That's ridiculous! His Degreaser inflicted afterburn is already weak as it is, and flares get weakened that much! Then again, I suppose it's for the better, after all he is only limited to melee and pipe bombs.
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Re: Demoknights

Postby TinnedPeaches on Sun Dec 04, 2011 4:27 pm

I don't use my stickies, so I use the targe. I can survive crockets, and it makes me immune to Pyros!

Demoknights who use the whole set are hopeless, but the ones who keep their nades in favour of the Booties can be pesky. For some reason, they never get me though? It's quite easy to sidestep them.
Does that come in a tin?

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Re: Demoknights

Postby Predatory Ameoba on Tue Dec 06, 2011 5:11 pm

Ive never liked full set demoknights outside of medeival. they score one cheap kill, then die most of the time. However I often use a targetrain demoman on attack.
African swallow or European swallow?
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Re: Demoknights

Postby T.test on Tue Dec 06, 2011 5:47 pm

I myself used to love using a Demoknight loadout, but then I took an arrow in the-I mean, then I tried out the vanilla loadout. Stickybombs are pretty much more useful then any targe and shield combination. Even if you use Splendid Screen + Persian Persuader you'll only get about one kill every 6 seconds, but with stickies you can wipe out a large number of enemies at once, with the added bonus of area denial.
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