Best TF2 Moments

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Best TF2 Moments

Postby Pie21 on Wed May 14, 2008 8:04 am

Post up your most memorable moments/rounds/maps from your TF2 history. They don't have to be as long as this, but I needed a thread to put it in :)

So tonight the map changed to Dustbowl, and I started out defending. We got rolled pretty convincingly and lost all 3 stages in around 10 minutes. We got switched to attacking, and didn't manage to take CP2 on stage 1. Things were not looking good, and I was switching between classes trying to fill gaps in the team. I always end up being forced to do this, but I never play well. I need to kind of get into the class and start thinking like them or else I just make stupid mistakes.

Anyway, we got put back on defence, and things didn't improve a lot. Sice nothing I did was working I decided to go medic and stay there - we only had a couple on the team. The first stage went down pretty fast, and I thought the second would too. I uberrushed their spawn with a pyro at the start, and though we didn't really kill anything it seemed to rattle a few cages. The rest of the team was holding out in the hut on the CP platform, and healing heavies kept us safe for a while, but eventually a few attackers started slipping through the cracks, and weak teams have trouble responding to attackers on multiple front. CP1 fell, and although we held CP2 for a while, and uberheavy from the house scattered us away for the lose.

Stage 3 should be the easiest for the defenders and I was determined to at least put up a fight. I uberrushed at the start with a demoman and we caused a bit of hurt, and after we held out well with a demospam out the windows. Of course the sentries didn't quite do their jobs, and when a couple of demomen stickyjumped to the point, we lost it and the retreat began. I called for a demospam, and for all the demos to paint the alley with sticky bombs, and much to my surprise they did. I stood around healing demos for a while, and a couple more joined in, backed up by a heavy.

At this point we were holding out at the corner near the attackers' entrance to the tunnel. We kept a constant flood of stickies coming from our 4 demomen, and the attack stalled. Our team somehow became a perfect mix of around 3 medics, 2 heavies, 4 demomen, a couple of engies and some other things, and we put up a serious wall. The BLU guys kept throwing themselves against us but couldn't get through - as I'm sure you can imagine it was awfully satisfying. They broke through a couple of times with an uberdemoman or heavy, but our demos were able to retreat and push back again with the 3 or 4 medics in support. We fell back seriously at one point, and 2 medics and a soldier reached CP2 with some backup coming up behind them, but we held them off, popped and uber or two, and pushed back to that original corner.

And did I mention I hadn't died since CP1 was taken? That was what was so special. I was right up on the front line as medic healing constantly and not dying. Eventually after living for a while I decided to go for Specialist (10K healing) and started playing a bit more conservatively. I stuck with the demos at the corner and was handing down instructions for the best part of 10 or so minutes, and we were able to take the fight back to them. We had a few awesome uberheavy pushes, and managed to garrison that building (with the stairs down to the tunnel) for significant chunks of time, casuing major hurt with the heavies. Specialist was looking good, and I thought there was even a chance for Big Pharma.

Heavies are tough to stick with however, because they normally get swamped and can't escape quickly enough, so I made sure to get away when things turned ugly so as to survive. I was in red health a couple of times and an intense melee fight with an engy in that room in that building with the health and ammo box, but otherwise fairly well defended, thanks in great part to my heavy and demo teammates. The thing was I just wasn't getting Specialist. I'd healed for AGES and knew it must have been 10,000 health by now, but I didn't get anything. I kept healing and healing, continuously expecting it to pop up the next second, and terrified of dying with 9950 or so.

Eventually I remembered that the first round I played medic after the update I got Chief Of Staff and Intern only after I died, so realised that's when I'd get it again. From then on I could fully appreciate the epic dominance we were dishing out, as demonstrated by the DOMINATING signs that kept coming up at the top for me. The healing continued, and the team stuck together and held the line awesomely. We had about 4 medics for the last 5 minutes or so, and the flow of ubercharges was something to behold. It was even sweeter because their team wasn't bad (they flogged us the rest of the maps), but they had just gone braindead like most teams do when they just can't push through a point, and their teamwork breaks down in an attempt to try something different that might give them an opening. We countered everything the did however, and when the round finally finished with me still alive, THAT was one of my best TF2 moments. Emotionally, and no question statistically.

I didn't take too many pics because I was concentrating, but here's a few you might enjoy:

Image - - - Image - - - Image
A few shots of the scoreboard at various stages of the game. Some of the people I was dominating left, so like a statement of financial position, these shots don't give the full picture. Also note the map score.

Big thanks to Malcoholic, Tris Train and RuxpiN for being awesome demos, Animaniac and Kagrath for the heavying, and Danger Mouse and Greenfreak for the medic support. Wouldn't have done it without you guys, respect.

And the final result (the longest life and possibly most ubers were bugged, which sucks because now I can't beat them):
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Re: Best TF2 Moments

Postby HainOkkes on Wed May 14, 2008 8:12 pm

That's what's so great with dustbowl, and perhaps gold rush, the drama. The tension building up to the last cap, and if you are the defender being constantly pushed there is always this chance of turning the tables in a glorious comeback. Having to defend your last CP for 10+ minutes is an intense feeling, and succeeding in that defense is great satisfaction. Almost all of the greatest moments I had were on dustbowl, and it usually involves your losing team slowly catching a tune and start kicking back at the dominating enemy. Boy I love TF2. Haven't wasted so many hours playing games since ... HOMM3???
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Re: Best TF2 Moments

Postby neoviper on Thu May 15, 2008 12:28 am

Without a doubt, this was my favorite moment ever in tf2. I was a spy, disguised as I cant remember what. it doesn't matter. this is on cp_well by the way. I'm inside their base, by the second to last cap point. some engineer sees me, and gets me down to almost no health. I run away, and jump down that little tube to the water. I only have a second of cloak at this point, and im sure he's about to jump down after me. I cloak, and stay at the back of the tube, and he jumps in after me as expected, and goes haring off after where he thinks I am, swimming away. I uncloak, and while he's still looking for me, stab him in the back. had a friend over the whole time this was happening, now he plays tf2 a lot when he's over here.

My favorite because it was a very risky plan, flawlessly executed, and satisfying.
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Re: Best TF2 Moments

Postby azeke on Thu May 15, 2008 11:30 pm

It's not really the most favourite moment probably, it's just the only one i can think of (if you're having so much fun playing TF2 everyday no wonder that it's really to pick one or even to remember them):

Goldrush, first part. Cart was a just few meters near to first CP, there were two heavies, and one medic pushing it. There were also some other guys (soldier, demos) from both teams somewhere around (i was concentrating on heavies so haven't really noticed who and how many). I am pyro and running right towards the cart with medic behind me. By all rules i was supposed to be dead a few seconds after any of heavies noticed me but this time it seems they were concentrating on defence of their own and on pushing the cart and i somehow managed to get to the close range for first heavy and his assisting medic. And i've burned down them both (lucky me!). At this very second the second heavy at last noticed me and started to shoot. I got closer to him and started pyro's traditional ritual dance named "burn the heavy" -- jumping and circle-strafing.

Well, i died in the end but burned the second heavy too. I was dead and happy -- heavy, his medic and then another heavy? And everyone one of them were standing right next to the healing cart? Wow.
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Re: Best TF2 Moments

Postby BehavyuR on Sat May 17, 2008 3:33 pm

I'll give you the moment that I set my Most Captures record for that tenacious lil' slugger, the Scout. :o

This takes place in cp_badlands, with myself on the Red team; at my time of joining, the Blu team had advanced to their fourth cap point, the spire outside of our base. Upon joining, I clearly noticed that my team was deep in the weeds, and decided to risk going Scout for my first few rounds to see if I could at least put the capture meter at the half-way point for my team. However, almost as soon as I left spawn, the Blu team captured the spire and were due to come quickly inside and paste us all over the walls; this put a damper on my plan, but when that door closed, a window opened nearby.

I quickly rushed along the upper floor of our base, out to the sinper deck where I knew that I could quickly jump to the mid-point of the spire's stairway/path, just in time to see a few Blus trot into our base after having jumped from the spire. Perfect. Double-jumping as far up the stair/path as I could, I bolted for the point - nobody up top, thankfully - and re-capped it. At this point, I knew that most of the Blu team was alive and in our spawn, so I decided that the best plan would be to go for the next cap alone as a surprise tactic. Here's the surprise: I got that one too, I think with one teammate, and only having to kill one Blu (I recall it being a Medic) to keep it as the Blu team's spawn point changed. "Screw it," I thought, "time to go for broke." Double-jumping over the carts, I made my way down the back stair toward the high point looking toward the Blu spire at full tilt, zig-zagging a little just in case a Sniper had spawned at their base - nada - and leapt the leap that makes the Scout so famous. Arriving at another empty cap point, with my team now in tow to distract the Blus as they emerged rather pissed from their little fort, I hunkered down at the back corner of the metal walls on the spire and waited.

With a pleasant ding, the point turned Red and I knew there was only one course of action: take the last cap alone, and faster than their Engineers could build up suitable sentry defenses! Leaping from the spire to their sniper deck, I ran forward, down the stairs, and then down the stairs to the right, taking me to their left-hand spawn door. Without even looking, I bolted for the point through the archway, only to find an Engineer smacking a level one sentry across the room; I couldn't turn back, and even as the gun slammed its shells into me, I knew that I could pull it off. Hiding up against the wall of the cap closest to the sentry, I stood and waited those precious few seconds as the Engineer ran toward me with his shotgun blazing.

*DING*

I had capped four points, back-to-back, to win the round from behind. The Reds were elated; the Blus, stunned and angry. I don't know if I'll ever match that cap record, and I definitely know I won't beat it any time soon, but damn am I proud of it. :D
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Re: Best TF2 Moments

Postby neoviper on Sun May 18, 2008 1:11 pm

heh, done that sort of thing as scout before, but dont think every cap on the map single handedly.
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Re: Best TF2 Moments

Postby CaleWillKill on Mon Jun 09, 2008 6:07 am

I've got a bunch of good long stories, but i don't feel like typing too much, so here is a pretty funny story. I was a Pyro on offense at gravil pit. I jumped down to the cp B area, but i got injured and hid in that little shack. I realized i couldn't get out to cp B and headed through the tunnel to cp A. As i got out of that tunnel, I saw a heavy firing at the place to enter from blu's spawn. I took out my axe and ran towards him, just as he sees me and starts turning. In a last ditch effort to stay alive i jumped. Somehow i jumped over his minigun fire and while in the air I crit hit him in the neck, and he died with that one hit. Of course I instantly taunted over his corpse to humiliate him more.
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Re: Best TF2 Moments

Postby Still Learning on Tue Jun 10, 2008 3:56 am

Hmh, there are a lot of those. Personally, I was quite happy when I got the Uber->demo->5 Buildings achievement. Three sentries, 2 dispensers, and I was all like "Wtf? I thought it was 8?". That was cool =)

Also fun, not done by me, though, but my brother, was tin-batting a heavy not from above, but from below. He kind of stepped on the scout from a platform on cp_badlands, and didn't notice. Was a crit hit, too, sent him jumping to the air. No little heavies in the future for HIM, I'm sure ;) His medic got it a second later, by the way ;) Great times!
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Re: Best TF2 Moments

Postby Spacedoubt15 on Sun Jun 15, 2008 11:05 pm

Not to encourage a thread of epic dustbowl defenses, but yeah this is another one. The twist is that this time one of the opposing team was hacking blatently to give himself superspeed. And when I say superspeed, I mean he didn't ever go scout because A) he could go heavy and still be going about 5 times faster, and B) if he went scout he might accidentally reverse time.
Needless to say we lost stage 1 pretty quickly, pretty much before we realised what was happening. Round 2 we held out a little longer as we found the sentries could track just fast enough to be effective. We still lost CP1 faster than we would have liked, since the rest of the opposing team was still playing normally and so we had to fall back. JUST got the sentries up in time at CP2 to stop the first rush, and kept sirhaxalot from insta-capping us. Demomen, Pyros and Engies for the most part with a medic and a heavy for backup. It started to work, and it looked like we might even make a game of it until he realised a superspeed spy could sap everything in a 50ft radius in about 3 seconds. Though we managed to bring him down, an uber-Heavy team broke through what was left and took the point. Sigh.

Stage 3, and the best chance to not get humiliated. This time we had time to get our defenses in order,and knew what we were up against. By now I could tell he wasn't the best player because we had managed to keep him off the point a few times and he would respawn as the same class multiple times before switching out to a more effective one, but we really had to be on our game to kill him.
Half the team went engineers (about 7-8 all up), and 2 dedicated pyros meant even if he got past us he'd be on fire (not to mention it kept the rest of the teams spies under control.) 2-3 Medics were there to heal the random damage he was dealing and to stop us losing to superspeed pyro - and by now we were all getting used to the fact that AT ANY TIME everyone on screen could catch fire -_- A dedicated Demo and a Heavy rounded us out and really helped keep the rest of the team at bay, since the medics always knew exactly who to uber.
We staved off the initial uber-assault and it was great to see the sentries do their thing. Whenever they came close to taking them out an uber-pyro or uber heavy would clear a path, giving us time to rebuild. After trying to sap us again with less success, our resident speedster attempted to run straight past us and eventually managed to blow up our teleporters back at base. After about the third time I stuck a sentry at CP2 waiting for him and was rewarded with a 3 kills before he switched tactics again. Things were looking good all things considered, but it came to an end with time still on the clock when he managed to backstab about half the team while the sentries were down.
To be honest we could have given up there. With something like 20mins to go it was a mammoth task to expect us to hold out the second CP. But we'd come this far and were finally working as a team. So defend we did. Alot more demomen kept the point constantly clear and the 3 or so engies that were left did their best to make sure the rest of the team could teleport forward. 15mins to go. Some absolutely A-grade spywork from someone on our team kept the rest of their team busy for most of the map letting us focus on the hacker. 10mins to go. One push obliterated our defenses and had the point halfway capped before some heroic defenses kept the point clear. I myself (as a medic) ran onto our point with no backup into 2x enemy medic/heavy combo, bonesawing one medic and getting a hits on everyone else before they killed me but stopped them capping for a good 7-8 seconds - long enough for my respawning team to save the day. 5mins left. Our defenses are still in pieces but their team is having issues - frustration mostly. They start running in with single ubers that aren't backed up and trying spy tactics that fail because we've been firing blindly at anything that moves for the last half an hour. At 3mins to go things get serious. Their hacker tries repeatedly to break the line but soldiers/demos and pyros are on hand to keep the last point clear (just). I got the last frag on him before the round ended and we won - the best win I think I've been a part of. No-one had left between games, the team went from useless to godlike and actually managed to shatter the other teams morale (and they had been creaming us even before getting the extra help.) Wish I had screens of it but scores were pretty much irrelevant by the end anyway - I was just relieved we didn't crack =)
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Re: Best TF2 Moments

Postby Pie21 on Mon Jun 16, 2008 4:59 am

Spacedoubt15 wrote:Not to encourage a thread of epic dustbowl defenses, but yeah this is another one.

It is a bit like that ;) Welcome to TF2S, and speaking of epic that's a hell of a first post. I've never had to fight off a hacker, though there's been a couple times when someone was a bit suss. Of aimbotting that is... this sounds like it turned the whole game on its head. Assuming your team doesn't just give up, I can imagine that'd be an awesome scenario to be in, and especially win.

Sounds kinda like Alien vs Predator tbh :D Actually that would be an awesome TF2 mod - like The Hunted for HL2, you could have a spy with super speed, instant disguise and infinite cloak. He still has to cloak and uncloak, and can still be detected however. Or a few such spies against a full team... ahh, the possibilities.
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Re: Best TF2 Moments

Postby HainOkkes on Mon Jun 16, 2008 12:40 pm

Pie21 wrote:Or a few such spies against a full team... ahh, the possibilities.


Or a few such spies against a full team of pyros .... ahh, the fantasies.
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Re: Best TF2 Moments

Postby Luftwaffe on Mon Jun 16, 2008 6:24 pm

i'll give ya one from to day and a epic spy run for me


Today i was engie on the new pl_heights [Gib$ru$] server and on the 2nd part. i was annoyed with all the soldiers i stood on the little shed roof and one by one the soldiers would pour out of their base usally on fire thanks to my pal [Gib$ru$] Bubba
I would jump behind them and hit'em with the wrench every hit was a crit, i ended up with a tied record of kills 42.

The epic spy run was also on this servers today and i was the only spy on my team, there were 2 heavies, 3 medics, 1 sniper, 1 pyro and 1 demo on the cart i snuck behind them as the disguise i use the most, Soldier. One by one i snuck behind them and Backstabbed'em. the last was the luckiest though the heavy saw the number drop on the cart and turned around. i was so worried i was gonna die i just kept holding down the mouse button and eventually facestabbed the heavy. Then i tried to mess with the soldier i was disguised as. He looks at me and says Go! go! go!.then he realized i had his named. He got a lucky crit at the feet and blew us both up.

Hope you guys enjoy the read
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Re: Best TF2 Moments

Postby Pie21 on Tue Jun 17, 2008 5:39 pm

Luftwaffe wrote:He got a lucky crit at the feet and blew us both up.

Story of my (TF2) life :P Spy can be a whole lot of fun, but I've taken to other classes more recently. Don't know why, maybe because our team usually doesn't need a spy, or because I always screw up. Also he's pretty bugged, as your facestab demonstrated :roll:
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Re: Best TF2 Moments

Postby Uber_Hero on Thu Jun 19, 2008 10:14 am

But facestabs are the most fun! I love when you pull crazy crap off like that.

Gotta say my best TF2 moments was a few weeks ago... I started doing mad good and was owning everyone as Spy, with the top points in the server. I had went into their base at 2Fort, and had taken out about 2 snipers. I was walking in the hallway when 3 recently spawned enemies on the RED side popped down the hole... and it was instant destruction. I took out a medic, a soldier, and a demoman in about 4 seconds! I then killed an engie and a few other guys or something, and ended up with my top record for backstabs, 8 (which I'm not sure how good it is when compared to other's records, but I felt like a pro!!) :D
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Re: Best TF2 Moments

Postby Realpenguin on Thu Jun 19, 2008 7:17 pm

Not too descriptive, but some of my favorite moments:
Triple crit rocket kill as I fell down on my enemies.
It's in my frag movie (2:25), but the camera shake made it look weird on youtube.

I also recall flying through 2fort with a double stickybomb jump when the round started, and getting a double crit stickybomb kill as I landed on the enemy battlements. It was pretty awesome.
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