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<channel>
	<title>Team Fortress 2 Strategy</title>
	<atom:link href="http://tf2strategy.com/index.php/feed/" rel="self" type="application/rss+xml" />
	<link>http://tf2strategy.com</link>
	<description>strategy guides &#38; forums</description>
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		<title>Engineer Update &#8211; Day 4 And Go!</title>
		<link>http://tf2strategy.com/1493/engineer-update-day-4-and-go/</link>
		<comments>http://tf2strategy.com/1493/engineer-update-day-4-and-go/#comments</comments>
		<pubDate>Fri, 09 Jul 2010 03:44:20 +0000</pubDate>
		<dc:creator>Pie21</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[achievements]]></category>
		<category><![CDATA[australium]]></category>
		<category><![CDATA[coldfront]]></category>
		<category><![CDATA[engineer]]></category>
		<category><![CDATA[gunslinger]]></category>
		<category><![CDATA[melee]]></category>
		<category><![CDATA[mini]]></category>
		<category><![CDATA[mountain]]></category>
		<category><![CDATA[ninja]]></category>
		<category><![CDATA[payload]]></category>
		<category><![CDATA[radigan]]></category>
		<category><![CDATA[sentry]]></category>
		<category><![CDATA[thunder]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[wrench]]></category>

		<guid isPermaLink="false">http://tf2strategy.com/?p=1493</guid>
		<description><![CDATA[The Engineer is here with the brand new TF2 class update now released into the wild!
Today&#8217;s release reveals it all. First off is the new, official melee unlockable, the sinister-looking Gunslinger, a robotic hand that attaches to the end of your arm-stump. But you already have a perfectly good hand? Think again. It&#8217;s not perfectly [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://www.teamfortress.com/engineerupdate/">Engineer is here</a> with the brand new TF2 class update now released into the wild!</p>
<p>Today&#8217;s release reveals it all. First off is the new, official melee unlockable, the sinister-looking <a href="http://www.teamfortress.com/engineerupdate/">Gunslinger</a>, a robotic hand that attaches to the end of your arm-stump. But you already have a perfectly good hand? Think again. It&#8217;s not perfectly good enough. The Gunslinger, on the other hand, will give you +25HP, will always crit on the third punch of the same enemy, and allows you to drop &#8220;<a href="http://www.teamfortress.com/engineerupdate/">mini-sentries</a>&#8220;. Mini-sentries cost only 100 metal, build 4 times faster, and deploy with full health. However they cannot be repaired or upgraded and only deal half the regular amount of damage, so only ninja Engies need apply.</p>
<p>On top of that is <em>yet another</em> official Valve payload map, this one called <a href="http://www.teamfortress.com/engineerupdate/">Thunder Mountain</a>. I sure hope you like payload! This one is grassier than the others, and may contain traces of lap pool. Blow it up, too.</p>
<p>Furthermore, there&#8217;s some extra community content. That <a href="http://www.teamfortress.com/engineerupdate/">scary-lookin&#8217; wrench</a> by WatchMaker| you saw down the bottom is called The Southern Hospitality in-game. There&#8217;s also a new community CP map being thrown in, called <a href="http://forums.tf2maps.net/showthread.php?t=11352">ColdFront</a>, a pretty snow-themed battlefield. And then there was some changes to existing items and abilities. Most relevantly, the Engineer can now pick up and re-deploy existing buildings, and the Sandvich, Gunboats, and Tribalman&#8217;s Shiv were tweaked a little. There&#8217;s a few new audio/graphical indiciators too. See the <a href="http://store.steampowered.com/news/4043/">official update changelog</a> for details.</p>
<p>The <a href="http://www.teamfortress.com/engineerupdate/achievements/">descriptions for the 35 Engineer achievements</a> are also up, and strangely none of them refer specifically to the Gunslinger or the mini-sentries. Very strange. Also no mention of Australium anywhere in the update which is a bit of a disappointment. Then again, it&#8217;s not the kind of thing that would be highlighted.</p>
<p>Anyway, fire up your Steam clients and get downloading. Valve claim this to be &#8220;the biggest class update&#8221; yet, but it just doesn&#8217;t feel like it. Maybe it has the most raw content, but there&#8217;s not really anything we haven&#8217;t seen before. I am looking forward to be proven wrong, though.</p>
<p>Oh, and don&#8217;t forget <a href="http://www.teamfortress.com/engineerupdate/handyman/">another secret picture of Radigan testing out the Gunslinger</a>!</p>
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		<title>Engineer Update &#8211; Day 3</title>
		<link>http://tf2strategy.com/1491/engineer-update-day-3/</link>
		<comments>http://tf2strategy.com/1491/engineer-update-day-3/#comments</comments>
		<pubDate>Thu, 08 Jul 2010 09:56:34 +0000</pubDate>
		<dc:creator>Pie21</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[engineer]]></category>
		<category><![CDATA[hightower]]></category>
		<category><![CDATA[official]]></category>
		<category><![CDATA[payload]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[watchmaker]]></category>
		<category><![CDATA[wrench]]></category>

		<guid isPermaLink="false">http://tf2strategy.com/?p=1491</guid>
		<description><![CDATA[A few more morsels on this, the third day of the teasing period of the impending Engineer Update.
Valve is lifting the lid on another new official payload map, called Hightower, which is as usual not terribly difficult to estimate the appearance of. Looks kind of like Upward, except less sandy.
On top of that, there&#8217;s a [...]]]></description>
			<content:encoded><![CDATA[<p>A few more morsels on this, the third day of the teasing period of the impending <a href="http://www.teamfortress.com/engineerupdate/">Engineer Update</a>.</p>
<p>Valve is lifting the lid on <strong>another </strong>new official payload map, called <a href="http://www.teamfortress.com/engineerupdate/">Hightower</a>, which is as usual not terribly difficult to estimate the appearance of. Looks kind of like <a href="http://www.teamfortress.com/engineerupdate/">Upward</a>, except less sandy.</p>
<p>On top of that, there&#8217;s a teaser of a new community wrench being released into the wild, fashioned by the venerable <a href="http://steamcommunity.com/id/watchmaker">WatchMaker|</a>. A rather scary looking one, too. Check it out <a href="http://www.teamfortress.com/engineerupdate/">on the bench at the bottom</a>.</p>
]]></content:encoded>
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		<title>Engineer Update &#8211; Day 2</title>
		<link>http://tf2strategy.com/1485/engineer-update-day-2/</link>
		<comments>http://tf2strategy.com/1485/engineer-update-day-2/#comments</comments>
		<pubDate>Wed, 07 Jul 2010 02:52:55 +0000</pubDate>
		<dc:creator>Pie21</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[achievements]]></category>
		<category><![CDATA[blueprint]]></category>
		<category><![CDATA[comic]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[engineer]]></category>
		<category><![CDATA[gun]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[payload]]></category>
		<category><![CDATA[radigan]]></category>
		<category><![CDATA[secondary]]></category>
		<category><![CDATA[sentry]]></category>
		<category><![CDATA[unlockable]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[upward]]></category>
		<category><![CDATA[wrangler]]></category>

		<guid isPermaLink="false">http://tf2strategy.com/?p=1485</guid>
		<description><![CDATA[Another 25 Golden Wrenches have been handed out to lucky craftsmen, and so come more juicy Engineer Update details!
Today brings the secondary unlockable for the sentry wieldin&#8217; Engy, the oft-suggested Wrangler, a joystick bolted to a hand-held somethingwave emitter, which the Engineer can use to manually control hi sentry gun! Of course this requires some [...]]]></description>
			<content:encoded><![CDATA[<p>Another 25 <a href="http://www.teamfortress.com/engineerupdate/wrenchlog/">Golden Wrenches</a> have been handed out to lucky craftsmen, and so come more juicy <a href="http://www.teamfortress.com/images/posts/wrangler.jpg"><strong>Engineer Update</strong></a> details!</p>
<p>Today brings the secondary unlockable for the sentry wieldin&#8217; Engy, the oft-suggested <a href="http://www.teamfortress.com/engineerupdate"><strong>Wrangler</strong></a>, a joystick bolted to a hand-held somethingwave emitter, which the Engineer can use to manually control hi sentry gun! Of course this requires some careful balancing, since the gun is no longer guaranteed to be 100% accurate. You can see the details on <a href="http://www.teamfortress.com/engineerupdate/">the blueprint</a>, but briefly it gets a shield that reduces 66% of incoming damage, doubles the firing rate (missile launch rate also increased), and once the Engineer switches away from controlling the gun, it is inactive for 3 seconds. Them&#8217;s some pretty crazy buffs, so I imagine it&#8217;s going to be quite a task to control it effectively.</p>
<p>Also available is the list of <a href="http://www.teamfortress.com/engineerupdate/achievements/">35 Engineer achievements</a>, not giving too many secrets away. There&#8217;s certainly no robots in there, but it looks like we&#8217;ll have a guitar taunt.</p>
<p>Speaking of secrets, be sure to check out two of the secret pages, featuring <a href="http://www.teamfortress.com/engineerupdate/radigan/">Radigan</a> (and <a href="http://www.teamfortress.com/engineerupdate/wrangdigan/">Radigan with the Wrangler</a>), the Engy&#8217;s grandfather <a href="http://www.teamfortress.com/loosecanon/">from the comic</a>. Again, it doesn&#8217;t give much away except how manly he was.</p>
<p>EDIT: And so secret that I forgot to even mention it, there&#8217;s the mention of a brand new, official, Valve-created payload map named <a href="http://www.teamfortress.com/engineerupdate/">Upward</a>. Yes, all these links link to the same page, but that what happens when Valve decides to put it all on one page. Anyway, expect some serious &#8220;vertical gameplay&#8221;, and a whole lot of fun.</p>
]]></content:encoded>
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		<title>It Begins Again!</title>
		<link>http://tf2strategy.com/1481/it-begins-again/</link>
		<comments>http://tf2strategy.com/1481/it-begins-again/#comments</comments>
		<pubDate>Tue, 06 Jul 2010 08:54:55 +0000</pubDate>
		<dc:creator>Pie21</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[australium]]></category>
		<category><![CDATA[badlands]]></category>
		<category><![CDATA[blueprint]]></category>
		<category><![CDATA[engineer]]></category>
		<category><![CDATA[frontier]]></category>
		<category><![CDATA[golden]]></category>
		<category><![CDATA[justice]]></category>
		<category><![CDATA[log]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://tf2strategy.com/?p=1481</guid>
		<description><![CDATA[The final major class update for Team Fortress 2, the highly-anticipated and much-expected Engineer Update has entered the teasing phase!
The first reveal is the Frontier Justice, a shotgun replacement with half the clip size and no regular crits, but packing guaranteed &#8220;revenge crits&#8221; when the engineer&#8217;s sentry gun is destroyed (+2 per kill, +1 per [...]]]></description>
			<content:encoded><![CDATA[<p>The final major class update for <em><strong>Team Fortress 2</strong></em>, the highly-anticipated and much-expected <a href="http://www.teamfortress.com/engineerupdate/">Engineer Update has entered the teasing phase</a>!</p>
<p>The first reveal is the <strong><a href="http://www.teamfortress.com/engineerupdate/">Frontier Justice</a></strong>, a shotgun replacement with half the clip size and no regular crits, but packing guaranteed &#8220;revenge crits&#8221; when the engineer&#8217;s sentry gun is destroyed (+2 per kill, +1 per assist). Seems like a good choice for ninja engineers who will be spending most of their time building sentries and picking up a few assists, giving them some extra kick when their guns go down to move on to building the next one.</p>
<p>There&#8217;s also a tonne of interesting posters hanging on the <span style="text-decoration: line-through;">wall</span> page to have a gander at &#8211; the Australium backstory is picking up weight and will presumably play a big role in later reveals.</p>
<p>In other news, <a href="http://www.teamfortress.com/engineerupdate/wrenchlog/">25 Golden Wrenches</a> were <a href="http://www.teamfortress.com/post.php?id=4026">handed out by Valve</a> to 25 lucky players on the weekend, and there are 75 more to follow, being randomly distributed for crafting throughout this week! More update news every 25 wrenches, so expect roughly 25 per day. There has never been a better time to work that metal, but be aware that you can no longer smelt reclaimed or refined metal until after the update.</p>
<p>Good news, everyone! Now go <strong>craft</strong>!</p>
]]></content:encoded>
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		<title>TF2S Twitter!</title>
		<link>http://tf2strategy.com/1474/tf2s-twitter/</link>
		<comments>http://tf2strategy.com/1474/tf2s-twitter/#comments</comments>
		<pubDate>Sun, 04 Jul 2010 07:19:24 +0000</pubDate>
		<dc:creator>TheGooglePlex</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Site Developments]]></category>
		<category><![CDATA[editors]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://tf2strategy.com/?p=1474</guid>
		<description><![CDATA[I have just set up a Twitter account for us TF2S editors to communicate different things in smaller morsels than a blog update.
Hopefully you might also be able to @ me before I go to bed so you can win a free copy of Portal for you or a friend! Hurry up guys!
-TheGooglePlex
]]></description>
			<content:encoded><![CDATA[<p>I have just set up a <a href="http://twitter.com/TF2S">Twitter account</a> for us TF2S editors to communicate different things in smaller morsels than a blog update.</p>
<p>Hopefully you might also be able to @ me before I go to bed so you can win a free copy of <strong>Portal</strong> for you or a friend! Hurry up guys!</p>
<p>-TheGooglePlex</p>
]]></content:encoded>
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		<title>Imagineering, Anticipation</title>
		<link>http://tf2strategy.com/1472/imagineering-anticipation/</link>
		<comments>http://tf2strategy.com/1472/imagineering-anticipation/#comments</comments>
		<pubDate>Sat, 03 Jul 2010 04:14:39 +0000</pubDate>
		<dc:creator>Pie21</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[comic]]></category>
		<category><![CDATA[engineer]]></category>
		<category><![CDATA[hale]]></category>
		<category><![CDATA[imagineering]]></category>
		<category><![CDATA[saxton]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://tf2strategy.com/?p=1472</guid>
		<description><![CDATA[The TF2 Team has put together (via the Official TF2 Blog) an &#8220;epic Engineer story spanning three generations&#8221; to make up for the unfortunately non-canon Apple release comic (who doesn&#8217;t want to see Saxton Hale beat up Steve Jobs?).
It doesn&#8217;t give away too much about the forthcoming Engineer Update except that it&#8217;s going to be [...]]]></description>
			<content:encoded><![CDATA[<p>The TF2 Team has put together (via the <a href="http://www.teamfortress.com/post.php?id=4013">Official TF2 Blog</a>) an &#8220;<a href="http://www.teamfortress.com/loosecanon/">epic Engineer story</a> spanning three generations&#8221; to make up for the unfortunately non-canon <a href="http://www.teamfortress.com/macupdate/comic/">Apple release comic</a> (who <em>doesn&#8217;t</em> want to see Saxton Hale beat up Steve Jobs?).</p>
<p>It doesn&#8217;t give away too much about the forthcoming Engineer Update except that it&#8217;s going to be <em>awesome</em>. <a href="http://www.teamfortress.com/loosecanon/">Go, read</a>!</p>
<p>- Pie21</p>
]]></content:encoded>
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		<item>
		<title>Rabbit&#8217;s Adventures, Arena Guide</title>
		<link>http://tf2strategy.com/1467/rabbits-updates-new-stuff-etc-whatever-hi/</link>
		<comments>http://tf2strategy.com/1467/rabbits-updates-new-stuff-etc-whatever-hi/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 21:01:33 +0000</pubDate>
		<dc:creator>Rabbit</dc:creator>
				<category><![CDATA[Map Strategy]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[TF2 Strategy]]></category>
		<category><![CDATA[arena]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[kenya]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[rabbit]]></category>
		<category><![CDATA[school]]></category>

		<guid isPermaLink="false">http://tf2strategy.com/?p=1467</guid>
		<description><![CDATA[Hi, me-fans the all over the world. It&#8217;s me Rabbit. Long time no see &#8211; and unfortunately thats the way it&#8217;s going to be for the next month and a half. I&#8217;m going on Scout camp for two weeks (not THAT kind of scout stoopid, I&#8217;m already pro at that), then I&#8217;ve got a week&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>Hi, me-fans the all over the world. It&#8217;s me Rabbit. Long time no see &#8211; and unfortunately thats the way it&#8217;s going to be for the next month and a half. I&#8217;m going on Scout camp for two weeks (not THAT kind of scout stoopid, I&#8217;m already pro at that), then I&#8217;ve got a week&#8217;s rest, then it&#8217;s off to Kenya to build a School for 3 weeks! Action packed and exciting, I know, but it means that you&#8217;ll have to do without me <img src='http://tf2strategy.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  .</p>
<p>Anyways, I&#8217;ve made some guides to keep you happy for the while &#8211; there&#8217;s an <a href="http://tf2strategy.com/map-guides/the-arena-guide/">Arena Guide</a> in the <a href="http://tf2strategy.com/map-guides/">Map Guides section</a> and there are several more on the way!</p>
<p>Rabbit OUT</p>
]]></content:encoded>
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		<title>Complexity wins AG 6vs9!</title>
		<link>http://tf2strategy.com/1459/complexity-wins-ag-6vs9/</link>
		<comments>http://tf2strategy.com/1459/complexity-wins-ag-6vs9/#comments</comments>
		<pubDate>Sun, 27 Jun 2010 09:45:05 +0000</pubDate>
		<dc:creator>AG Nahanni</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://tf2strategy.com/?p=1459</guid>
		<description><![CDATA[On AG&#8217;s 3rd 6 vs 9 event, complexity  won the battle of the worlds against the pub stars!
The  scores were as follows (4-3) for the pros on badlands; (1-0) for the  pubs on badwater and (2-1) for the pros on gravelpit. Congrats to  coL.lopert in winning the $60.00 steam game!
Well this [...]]]></description>
			<content:encoded><![CDATA[<p><span style="position: relative;">On AG&#8217;s 3rd 6 vs 9 event, complexity  won the battle of the worlds against the pub stars!</p>
<p>The  scores were as follows (4-3) for the pros on badlands; (1-0) for the  pubs on badwater and (2-1) for the pros on gravelpit. Congrats to  coL.lopert in winning the $60.00 steam game!</p>
<p>Well this  event beat our expectations! Thank you all for making this 6 vs 9 such a  huge success! We had 1297 spectators and 497 people in our AG mumble!  This clearly shows that people are willing to come out and enjoy a night  of great TF2 gaming with friends from various TF2 communities.</p>
<p>A special thank you to &#8220;Vinny the Boss&#8221; and &#8220;TecHNaSTy&#8221; for the great  shoutcasting. To all the AG admins who helped out in the mumble and the  recordings a big thank you. To all the TF2 fans we hope you had a great  time and feel free to jump into the AG mumble anytime to say hello.  Apoplexy Industries was simply amazing&#8230;thank you so much guys!</p>
<p>&#8220;For your enjoyment, here is the recording of the VTB/Tech mumble  cast of the 6v9, along with demos of each map. <a href="http://www.mediafire.com/?jjwnmnvutky" target="_blank">http://www.mediafire.com/?jjwnmnvutky</a><br />
It&#8217;s a good thing we got coL for this one, not just a pug. The  pubstars were serious this time,  and managed to make the games  extremely close!&#8221; &#8211; AG| Sigma </span></p>
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		<title>Congratulations to Complexity for winning the 6v9 match</title>
		<link>http://tf2strategy.com/1452/6v9-match/</link>
		<comments>http://tf2strategy.com/1452/6v9-match/#comments</comments>
		<pubDate>Sun, 27 Jun 2010 03:57:12 +0000</pubDate>
		<dc:creator>TheGooglePlex</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://tf2strategy.com/?p=1452</guid>
		<description><![CDATA[The match was phenomenal! The entire game was neck and neck, showing just how a motivated large group of pub players can put the snuff on some of Complexities style. However, coL did end up ahead after a close tiebreaker on Gpit. coL is known for their Gpit!
Great thanks to
The Complexity team

coL.Jaeger
coL.Seagull
coL.Lopert
coL.SolidSnake (Pro Targe n&#8217; Charge [...]]]></description>
			<content:encoded><![CDATA[<p>The match was phenomenal! The entire game was neck and neck, showing just how a motivated large group of pub players can put the snuff on some of Complexities style. However, coL did end up ahead after a close tiebreaker on Gpit. coL is known for their Gpit!</p>
<p>Great thanks to</p>
<p>The Complexity team</p>
<ul>
<li>coL.Jaeger</li>
<li>coL.Seagull</li>
<li>coL.Lopert</li>
<li>coL.SolidSnake (Pro Targe n&#8217; Charge FTW)</li>
<li>coL.Enigma</li>
<li>coL.Relic</li>
<li>coL.Pure</li>
<li>coL.Carnage (a little late sub in for lopert who switched to medic for Pure who had to leave)</li>
</ul>
<p>The pubstar team</p>
<ul>
<li>Surefire</li>
<li>D3STRUCTION</li>
<li>Splinter</li>
<li>Hooligan</li>
<li>Chancellor</li>
<li>General Admission</li>
<li>Rolodecks</li>
<li>Cannibal (Damn, I never want to play med when this guys sniping)</li>
<li>Detective Kanye (iSpy)</li>
</ul>
<p>For putting on a great show!</p>
<p>Also, thanks to</p>
<ul>
<li>Vinnie the Boss and friends For casting.</li>
<li>Robin Walker and the TF2 team for that blog post</li>
<li>All those people in mumble (OVER 9000!!! Well, almost)</li>
<li>Litany from AI for organizing the servers.</li>
<li>Cerious for organizing the pub-stars</li>
<li>Nahanni for organising coL, the servers, and pretty much everything else!</li>
</ul>
<p>Really all you guys rock. <img src='http://tf2strategy.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  For any more info including a link to demos, check out the post on the <a href="http://forums.steampowered.com/forums/showthread.php?t=1302587" target="_blank">steam user forums</a></p>
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		<title>Sorry&#8230;</title>
		<link>http://tf2strategy.com/1448/sorry/</link>
		<comments>http://tf2strategy.com/1448/sorry/#comments</comments>
		<pubDate>Fri, 25 Jun 2010 13:30:25 +0000</pubDate>
		<dc:creator>Rabbit</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://tf2strategy.com/?p=1448</guid>
		<description><![CDATA[Heya everyone,
I&#8217;m working on some guides right now (but they&#8217;re secret   ) but I&#8217;m sorry about a lack of guides thus far this week &#8211; I&#8217;ve been very busy practising for my Grade 7 piano exam.
Rabbit, signing out.
]]></description>
			<content:encoded><![CDATA[<p>Heya everyone,</p>
<p>I&#8217;m working on some guides right now (but they&#8217;re secret <img src='http://tf2strategy.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  ) but I&#8217;m sorry about a lack of guides thus far this week &#8211; I&#8217;ve been very busy practising for my Grade 7 piano exam.</p>
<p>Rabbit, signing out.</p>
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